EXCLUSIVE: Geoffrey Thorne has signed on to adapt steampunky VR video game Events at Unity Farm into a TV series. The Eyes of ...
Inspired of Ryan Hipple's talk from Unite 2017 this project features a set of tiny composible "Atoms" that improve modularity in your project. The general approach to building scripts in Unity often ...
Abstract: Visual attention is a function of the brain that allocates its computational resources to enable us to attend to the most important visual information. In actual driving, there are many ...
I want to create a numerical simulation game, but parameter management tends to get complicated. With numerous parameters, complex calculation formulas, and cycle design, it is hard to know how to ...
During 3 Days of Design 2025, Studio Jonathan Radetz presents the first edition of Shifting Objects – Shifting Values, an exhibition exploring the themes of World Design Capital Frankfurt RheinMain ...
MVC (Model-View-Controller) is a design pattern that separates an application into three interconnected components, facilitating modular development and maintainability. While MVC is widely used in ...
A group of Concordia Institute of Co-operative Education student interns working through the Next-Generation Cities Institute (NGCI) is designing a video game to help envision and build more livable ...